[Project]
FileName=drpgsprviewer.dev
Name=drpgsprviewer
UnitCount=49
Type=0
Ver=1
ObjFiles=
Includes=C:\Programs\Dev-Cpp\include\Fox-1.4
Libs=
PrivateResource=drpgsprviewer_private.rc
ResourceIncludes=
MakeIncludes=
Compiler=-DDEBUG_RELOCATE_STDOUT_@@_
CppCompiler=-DDEBUG_RELOCATE_STDOUT_@@_
Linker=-lFOX-1.4 -lws2_32_@@_
IsCpp=1
Icon=
ExeOutput=..\windows\build
ObjectOutput=..\windows\build
OverrideOutput=1
OverrideOutputName=drpgSprViewer.exe
HostApplication=
Folders=animation,common,common/exceptions,common/file,gui,map,sprite,tile
CommandLine=
UseCustomMakefile=0
CustomMakefile=
IncludeVersionInfo=1
SupportXPThemes=0
CompilerSet=0
CompilerSettings=0000000001001000000100

[Unit1]
FileName=..\src\foxtoolkit.h
CompileCpp=1
Folder=
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit3]
FileName=..\src\drpgsprviewer.h
CompileCpp=1
Folder=
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit5]
FileName=..\src\gui\svViewSprite.h
CompileCpp=1
Folder=gui
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit6]
FileName=..\src\common\deCmdLineArgs.cpp
CompileCpp=1
Folder=common
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit7]
FileName=..\src\common\deCmdLineArgs.h
CompileCpp=1
Folder=common
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit8]
FileName=..\src\common\exceptions.h
CompileCpp=1
Folder=common
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit9]
FileName=..\src\common\exceptions\decException.cpp
CompileCpp=1
Folder=common/exceptions
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit10]
FileName=..\src\common\exceptions\decException.h
CompileCpp=1
Folder=common/exceptions
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit11]
FileName=..\src\common\file\decBaseFileReader.cpp
CompileCpp=1
Folder=common/file
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit12]
FileName=..\src\common\file\decBaseFileReader.h
CompileCpp=1
Folder=common/file
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit13]
FileName=..\src\common\file\decBaseFileWriter.cpp
CompileCpp=1
Folder=common/file
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit14]
FileName=..\src\common\file\decBaseFileWriter.h
CompileCpp=1
Folder=common/file
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit16]
FileName=..\src\common\file\decDiscFileReader.h
CompileCpp=1
Folder=common/file
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit17]
FileName=..\src\common\file\decDiscFileWriter.cpp
CompileCpp=1
Folder=common/file
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit18]
FileName=..\src\common\file\decDiscFileWriter.h
CompileCpp=1
Folder=common/file
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit19]
FileName=..\src\common\file\decPath.cpp
CompileCpp=1
Folder=common/file
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit20]
FileName=..\src\common\file\decPath.h
CompileCpp=1
Folder=common/file
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit21]
FileName=..\src\config.h
CompileCpp=1
Folder=drpgsprviewer
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit22]
FileName=..\src\sprite\svSprite.cpp
CompileCpp=1
Folder=sprite
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit23]
FileName=..\src\sprite\svSprite.h
CompileCpp=1
Folder=sprite
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit24]
FileName=..\src\sprite\svSpriteImage.cpp
CompileCpp=1
Folder=sprite
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit25]
FileName=..\src\sprite\svSpriteImage.h
CompileCpp=1
Folder=sprite
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit26]
FileName=..\src\sprite\svSpriteLoader.cpp
CompileCpp=1
Folder=sprite
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit27]
FileName=..\src\sprite\svSpriteLoader.h
CompileCpp=1
Folder=sprite
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit28]
FileName=..\src\gui\svDialogInfo.cpp
CompileCpp=1
Folder=gui
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit29]
FileName=..\src\gui\svDialogInfo.h
CompileCpp=1
Folder=gui
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit30]
FileName=..\src\animation\svAnimation.cpp
CompileCpp=1
Folder=animation
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit31]
FileName=..\src\animation\svAnimation.h
CompileCpp=1
Folder=animation
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit32]
FileName=..\src\animation\svAnimationSet.cpp
CompileCpp=1
Folder=animation
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit33]
FileName=..\src\animation\svAnimationSet.h
CompileCpp=1
Folder=animation
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit34]
FileName=..\src\animation\svAnimationLoader.cpp
CompileCpp=1
Folder=animation
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit35]
FileName=..\src\animation\svAnimationLoader.h
CompileCpp=1
Folder=animation
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit36]
FileName=..\src\tile\svTileLoader.cpp
CompileCpp=1
Folder=tile
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit37]
FileName=..\src\tile\svTileLoader.h
CompileCpp=1
Folder=tile
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit38]
FileName=..\src\gui\svWindowMain.cpp
CompileCpp=1
Folder=gui
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit39]
FileName=..\src\gui\svWindowMain.h
CompileCpp=1
Folder=gui
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit40]
FileName=..\src\map\svMap.cpp
CompileCpp=1
Folder=map
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit41]
FileName=..\src\map\svMap.h
CompileCpp=1
Folder=map
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit42]
FileName=..\src\map\svMapLoader.cpp
CompileCpp=1
Folder=map
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit43]
FileName=..\src\map\svMapLoader.h
CompileCpp=1
Folder=map
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit44]
FileName=..\src\map\svMapField.cpp
CompileCpp=1
Folder=map
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit45]
FileName=..\src\map\svMapField.h
CompileCpp=1
Folder=map
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit46]
FileName=..\src\gui\svViewMap.cpp
CompileCpp=1
Folder=gui
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit47]
FileName=..\src\gui\svViewMap.h
CompileCpp=1
Folder=gui
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit50]
FileName=..\src\gui\ngViewOpenGl.cpp
CompileCpp=1
Folder=denormgen
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit51]
FileName=..\src\gui\ngViewOpenGl.h
CompileCpp=1
Folder=denormgen
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit52]
FileName=..\src\gui\ngViewTexture.cpp
CompileCpp=1
Folder=denormgen
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit53]
FileName=..\src\gui\ngViewTexture.h
CompileCpp=1
Folder=denormgen
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit54]
FileName=..\src\gui\ngWindowMain.cpp
CompileCpp=1
Folder=denormgen
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit55]
FileName=..\src\gui\ngWindowMain.h
CompileCpp=1
Folder=denormgen
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit56]
FileName=..\src\gui\ngWindowTexture.cpp
CompileCpp=1
Folder=denormgen
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit57]
FileName=..\src\gui\ngWindowTexture.h
CompileCpp=1
Folder=denormgen
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit58]
FileName=..\src\meshes\ngHiResMesh.cpp
CompileCpp=1
Folder=denormgen
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit59]
FileName=..\src\meshes\ngHiResMesh.h
CompileCpp=1
Folder=denormgen
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit60]
FileName=..\src\meshes\ngLowResMesh.cpp
CompileCpp=1
Folder=denormgen
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit61]
FileName=..\src\meshes\ngLowResMesh.h
CompileCpp=1
Folder=denormgen
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit62]
FileName=..\src\meshes\ngMeshEdge.cpp
CompileCpp=1
Folder=denormgen
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit63]
FileName=..\src\meshes\ngMeshEdge.h
CompileCpp=1
Folder=denormgen
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit64]
FileName=..\src\meshes\ngMeshFaceHi.cpp
CompileCpp=1
Folder=denormgen
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit65]
FileName=..\src\meshes\ngMeshFaceHi.h
CompileCpp=1
Folder=denormgen
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit66]
FileName=..\src\meshes\ngMeshFaceLow.cpp
CompileCpp=1
Folder=denormgen
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit67]
FileName=..\src\meshes\ngMeshFaceLow.h
CompileCpp=1
Folder=denormgen
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit68]
FileName=..\src\meshes\ngMeshTexture.cpp
CompileCpp=1
Folder=denormgen
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit69]
FileName=..\src\meshes\ngMeshTexture.h
CompileCpp=1
Folder=denormgen
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit70]
FileName=..\src\meshes\ngMeshTextureMap.cpp
CompileCpp=1
Folder=denormgen
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit71]
FileName=..\src\meshes\ngMeshTextureMap.h
CompileCpp=1
Folder=denormgen
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit72]
FileName=..\src\meshes\ngMeshVertexHi.cpp
CompileCpp=1
Folder=denormgen
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit73]
FileName=..\src\meshes\ngMeshVertexHi.h
CompileCpp=1
Folder=denormgen
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit74]
FileName=..\src\meshes\ngModel.cpp
CompileCpp=1
Folder=denormgen
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit75]
FileName=..\src\meshes\ngModel.h
CompileCpp=1
Folder=denormgen
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit76]
FileName=..\src\subdivision\ngBaseSubdiv.cpp
CompileCpp=1
Folder=denormgen
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit77]
FileName=..\src\subdivision\ngBaseSubdiv.h
CompileCpp=1
Folder=denormgen
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit78]
FileName=..\src\subdivision\ngCatmullSubdiv.cpp
CompileCpp=1
Folder=denormgen
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit79]
FileName=..\src\subdivision\ngCatmullSubdiv.h
CompileCpp=1
Folder=denormgen
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit80]
FileName=..\src\subdivision\ngSubdivConfig.cpp
CompileCpp=1
Folder=denormgen
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit81]
FileName=..\src\subdivision\ngSubdivConfig.h
CompileCpp=1
Folder=denormgen
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit82]
FileName=..\src\tasks\ngStepableTask.cpp
CompileCpp=1
Folder=denormgen
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit83]
FileName=..\src\tasks\ngStepableTask.h
CompileCpp=1
Folder=denormgen
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit84]
FileName=..\src\tasks\ngTaskApplyDNorm.cpp
CompileCpp=1
Folder=denormgen
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit85]
FileName=..\src\tasks\ngTaskApplyDNorm.h
CompileCpp=1
Folder=denormgen
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit86]
FileName=..\src\tasks\ngTaskGenMaps.cpp
CompileCpp=1
Folder=denormgen
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit87]
FileName=..\src\tasks\ngTaskGenMaps.h
CompileCpp=1
Folder=denormgen
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit88]
FileName=..\src\tasks\ngTaskGenMapsVisitor.cpp
CompileCpp=1
Folder=denormgen
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit89]
FileName=..\src\tasks\ngTaskGenMapsVisitor.h
CompileCpp=1
Folder=denormgen
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit90]
FileName=..\src\utils\deCmdLineArgs.cpp
CompileCpp=1
Folder=denormgen
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit91]
FileName=..\src\utils\deCmdLineArgs.h
CompileCpp=1
Folder=denormgen
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[VersionInfo]
Major=0
Minor=1
Release=1
Build=1
LanguageID=2057
CharsetID=1252
CompanyName=
FileVersion=1.0
FileDescription=Developed using the Dev-C++ IDE
InternalName=
LegalCopyright=
LegalTrademarks=
OriginalFilename=drpgSprViewer.exe
ProductName=drpgsprviewer
ProductVersion=1.0
AutoIncBuildNr=0

[Unit2]
FileName=..\src\drpgsprviewer.cpp
CompileCpp=1
Folder=
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit4]
FileName=..\src\gui\svViewSprite.cpp
CompileCpp=1
Folder=gui
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit15]
FileName=..\src\common\file\decDiscFileReader.cpp
CompileCpp=1
Folder=common/file
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit48]
FileName=..\src\gui\svViewRenderMap.cpp
CompileCpp=1
Folder=gui
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit49]
FileName=..\src\gui\svViewRenderMap.h
CompileCpp=1
Folder=gui
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

